01 / Physical image synthesis
Record the basis
Keep reusable visual content in holographic pages.
Objects, textures and wavelet-like recordings form the optical basis. Available detail remains bounded by the recording and replay optics.
Physical image synthesis
A holographic decoder concept: select recorded pages, control their replay, and combine them into an optical output.
Design and research · public preview
How it works
Select a part to see its role, the decisions behind it, and what still needs evidence.
01 / Physical image synthesis
Keep reusable visual content in holographic pages.
Objects, textures and wavelet-like recordings form the optical basis. Available detail remains bounded by the recording and replay optics.
02 / Physical image synthesis
Address a recording with a reader beam.
Reader position and angle select content. Addressing accuracy and unwanted page crosstalk remain optical-system questions.
03 / Physical image synthesis
Set brightness and the supported transforms.
Translation, scale and orientation require an actual transform chain. Phase is meaningful within a coherent group and needs its own control.
04 / Physical image synthesis
Sum the reader outputs at the destination.
Independent groups add brightness; coherent groups add fields. Additive light alone does not implement alpha occlusion or negative intensity.
Design principles
An electronic encoder predicts the controls; recordings supply the visual basis.
Manual spatial pages and ordinary combining precede coherent or automated upgrades.
Smartglasses, camouflage and recorded-scene playback are possible consumers.
Project status
Architecture proposal. No built decoder or qualified optical efficiency is established. Spatial pages and manual controls lead the lower-cost starting design.
Source and project notesThe source repository requires authorized access. This public page contains a curated explanation and original schematic illustrations.